Open Ocean Model

Liam Schmid - CSC 471 - Winter 2018 - Christian Eckhardt

Project Description

The goal of the project was to create a realistic open ocean surface using height maps and normal maps.

To create a more realistic look, the color of the water comes from the value of the reflection vectors intersection with the skybox. Specular lighting is also implemented wiht a fixed light source.

Screenshot of waves with specular lighting

Resources